![]() But it's riddled with some annoying mechanics and lacks the bells and whistles you would normally expect to see in a AAA title. It's a polished experience with excellent gameplay. Overall I'm giving Returnal an 8 out of 10. The game also completely lacks any sort of difficulty setting, so if you don't like difficult games or easily get frustrated, you might want to give this game a pass, but if you don't mind a challenge, this is a really fun game. To put it another way, deaths hurt a lot more in Returnal than they do in Demon's Souls. As a PS5 exclusive, Returnal takes advantage of the consoles special features, like fast loading and 3D audio. The game is harder than Demon's Souls in my opinion, which really comes down to a combination of difficulty and the game's rogue-like mechanics. ![]() The game was reviewed using a pre-release download code provided by Sony Interactive Entertainment. It was released for the PlayStation 5 on April. Una volta sconfitto il boss di livello, verrete catapultati in una nuova dimensione partendo dal vostro ultimo status. Returnal will be released April 30 on PlayStation 5. Returnal is a roguelike video game developed by Housemarque and published by Sony Interactive Entertainment. Now keep in mind, being a rogue-like title, each attempt basically means replaying the game from the start and surviving all the way up to the boss. Returnal alza l’asticella della difficoltà nel tempo, o meglio, con l’avanzamento nei biomi. ![]() I consider myself a hardcore gamer but it still took several attempts to beat the first boss. The recommendation to 'put the console into rest mode' just isn't good enough in a AAA title. As soon as you exit the game, it's equivalent to death and having to restart from the beginning. As soon as you exit the Amazing game, but the lack of any kind of 'save and exit' feature (like in Demon's Souls) really hurts the experience. Amazing game, but the lack of any kind of 'save and exit' feature (like in Demon's Souls) really hurts the experience. ![]()
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